



Harvest one animal at a time to prevent carcass decay which lowers the amount of harvestable food. Send villagers (1, 2, 3) to harvest sheep once they've built the houses.The new villager (4) created should begin harvesting sheep under the TC.Send the other villager (3) to build a separate house.Leave enough space around your TC for farms. Send two villagers (1, 2) to build one house.Immediately send any found sheep back to your TC. Find domesticated animals (like sheep) and wild animals (like boars) near your TC. Have your scout expanding out in rings around your base.Immediately queue up as many villagers as possible in your Town Center (TC).Let's take a look at a basic build order for this strategy.

At its core, the strategy focuses on scouting the enemy's location, mining the proper resources, and reaching Feudal Age as quickly as possible so that you can begin building towers. There are plenty of variations of the Tower Rush, and you can take the following steps and rework them as you see fit and based on any civilization bonuses you encounter. In any case, if the strategy works at disabling your enemy's economy at the start of the game, they will often find it impossible to recover. And, like any strategy, plans will no doubt have to be modified on the fly based on how your opponent reacts. While the Tower Rush is incredibly effective when pulled off, it also has a high chance of going wrong, especially when the opponent knows how to counter properly. VPN Deals: Lifetime license for $16, monthly plans at $1 & more
